A young Girl, called DARK ROBIN, finds herself bound and blindfolded in a place called The Chamber. There too is her mortal enemy, the psychopathic FREAKMAKER. She will have to fight him for her freedom. There’s gas, low-blows, bearhugs, and grappling domination. 3 ROUNDS, with a different weapon – chain, stick, knife – out on the floor each round. The Freakmaker is strong and brutal and physically dominating. Dark Robin has only her skills and her wits to save her. 2 VERSIONS of Round 3: You decide whether the young Girl wins… or loses.

 

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